Do you need to build all those layers yourself when making a game, or is there a better way? Of course, there is a better way. Sometimes you need to get low level and play around with hardware registries in assembly to optimize performance for a specific device. It also requires engineering skills for graphics, gameplay, audio, cloud services, and develops. Games need design skills spanning UI, audio, gameplay, and art direction. Developing games is multi-disciplined compared to developing business apps and services.
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